Wednesday, 3 June 2015

Project Evaluation

With the project completely finished, I can reflect on my time working on the independent project.

Firstly, the biggest thing I have realised doing this project is that I have never experienced such an incredibly steep learning curve in anything I have ever done. Going from working primarily in 2D to 3D in a matter of 8 weeks has completely thrown me in at the deep end and I have never experienced anything quite like this. I have loved every second of the creation in this project, from the conceptualisation of ideas to actually creating them. I have never loved the struggle as much as I have done whilst doing this project.

Secondly, I feel by doing this project I have truly found my creative outlet. This is something I am extremely passionate about and would love to go further in this field. Having only spent a few weeks in this medium, I know there is much more to learn, but I feel this is really the right direction for me.

The project as a whole has pushed me more than ever before and in the process I have managed to create many things I am proud of.

If I had the time again, I would not have set myself the task of going into the game engine Unity. This only piled on the pressure for me and gave me the unnecessary of constraining my time further. Although I did not go into the game engine in the end, I think leaving it off of my brief would have been advisable.

I also think I would have spent a little more time on the presentation of the character model. Through my time working with it, I did want to get it 3D printed. Unfortunately due to time commitments and knowledge of the exportation to 3D modelling, this did not happen, but moving forward to the end of year show I will definitely be trying to make this a reality.

In regards to the environment, I am incredibly proud of my achievement. Although some have said that I bit off more than I could chew with this project, I like to think my achievements stand up on their own. Yes, the environment is not finessed to gaming standard. Yes, the props in the environment aren't too greatly done, but my task was to create an environment. My task was to create somewhere a game could be set. I have conceptualised and created an environment that can be further built into something better. Having this base, I will continue to work on this in the future and create something magnificent. But for now, with the brief I have written; this fits very well with my initial goal.

Overall, I have loved this process and I have loved my 3 years studying. Moving from where I was in the first year, just finding my feet, to creating a character of over 11 million polygons and a 3D Gaming environment, I could not be more proud of my achievements and grateful to those that helped me get there. This project has been tough, but has really shown me who I am as a creative force and in which direction I should be heading.

I am hopeful that this experience will lead me to a career within this industry.



Final Character Images








Final Character Video


Final Concept Artwork



Final 3D Environment


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